The coronavirus pandemic has changed every aspect of life worldwide. With this change, concerning feelings of powerlessness and confinement are spreading. As designers, we have a duty to blunt that spread of concern. inSite provides an opportunity to have transparency amongst convolution, community amongst isolation, and safety amongst fear. Power is put back into the hands of the people as inSite offers a blend of intelligent algorithms, suggestion of safe choices, and support for those who need it most.
inSite is a network of two components, an ultrasonic sensor and an app. These components bring awareness to safety levels when going to stores during quarantined lifestyles by showing the real-time occupancy for stores closest to the user. The ultrasonic sensor, named inForm, is purchased by participating store owners and placed above entryways, keeping an active count of people within a store. This real-time application of information is revolutionary for the public’s safety efforts and store owner’s marketing data compared to previous store analytics. inForm’s store occupancy information is then visualized in our app component, where shoppers are able to search for items they need, like grocery and household essentials, to find which store will be the safest. Color-coded degrees of safety are shown based on the proportional percentage of fire code capacity, which in turn prompts users to have safety at the forefront of their minds.
While inSite is all about safety, we have a responsibility to take care of those around us too. As a secondary function, inSite also gives back locally, nationally, and globally. Small businesses all over our cities, nations, and globe are struggling as mandatory shutdowns leave them in precarious economic situations; that is why we included our Impact section. Users who want to make a difference are able to scan receipts from inSite shopping when...
Gold in Mobile App 2021, Student
Gold in Mobile Interaction & Experience 2021, Student
Silver in Interaction Design 2021, Student
Silver in Interactive Design 2021, Student
Savannah Wilkinson, Tucker Hemphill, Laura Ford, JiYoung Lee, and Kate Luptica
Lead Product Designer: Tucker Hemphill
Lead Researcher: Laura Ford
Lead Visual Designer: JiYoung Lee