Traumatic experiences happen every day, causing intense frightening emotions. There is a huge need to recover and cope with the memory of these experiences, but obstructions like cost, time, guilt, and a lack of awareness hinder this progress. When untreated, triggers that evolve from the trauma begin to gradually cause an escalating negative influence, having the potential to grow into chronic mental health issues.
Cope is an application that fosters a safe space for trauma recovery by increasing self-awareness and suggesting initiative action. Utilizing a wearable AI device deemed “Copilot” or compatible smartwatch, Cope will help you track and identify when, where, and why triggers induced by trauma occur. Through Environmental Sound Recognition (ESR) and vitals documentation, when a user presses Copilot, Cope will analyze the scene in which the user was triggered. Cope will sort trigger entries by date and type of stimulus: auditory, visual, physical. The user can then input additional information or fill in missing information to help the AI system learn about the situations and reactions of the user personally. From these entries, Cope will generate suggestive coping methods based on frequent trends in the recorded data. These suggestions will increase in specificity as the user uses Copilot, and Cope will accompany the user on journeys, steps of coping methods, in an effort to overcome triggers. Additionally, Cope has the ability to sync with texts and calendars to warn users about upcoming activities and avoid negative stimulations that might offer similar triggers in the user’s history.
Gold in Digital Tools and Utilities 2021, Student
Gold in Mobile App 2021, Student
Silver in Innovative Use of Mobile Technology 2021, Student
Silver in UX, Interface & Navigation 2021, Student
Cherie Chung Charlie Bowles Tucker Hemphill Juliana Sempaio
Savannah College of Art and Design, US
Research Lead: Cherie Chung
Product Design Lead: Charlie Bowles
Visual Design Lead: Juliana Sempaio
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