WaterCooler

by Savannah College of Art and Design

In a work-from-home environment Watercooler is a static desktop plug-in that facilitates run-ins at the watercooler, replicating the casual interactions that are missed from office spaces. It tackles isolation, overworking, and disconnected team members by offering quick micro-interactions between coworkers’ avatars. Watercooler would use mouse overs to capitalize on intermittent 5-10 minute breaks. During this time, connections made between coworkers alleviate stress, encourage a mental refresh, and deepen empathy into knowing a coworker personally, and not just for the work they represent. Watercooler works with each employee’s work patterns, utilizing workflows to determine when Watercooler is inactive as to not inhibit productivity. Fun yet simple interactions become a memorable and interwoven part of the work-from-home day, ultimately to help form bonds outside of work meetings and knit together a work from home community.

Prize

Silver in Apps 2022, Student

Silver in UX, Interface & Navigation 2022, Student

Silver in Interactive Design 2022, Student

Bronze in Interaction Design for Social Change 2022, Student

Created by:

Lead Designer

Sara Williams

University or Design School

Savannah College of Art and Design

Profile Website

click here

Project Website

click here

Design Team

Lara Federspiel - Design Lead Laura Ford - Research Lead Taylor Rosenfeld - Interaction Lead Savannah Wilkinson - Strategy Lead

Video (direct link)

click here

Credits

Individual Credits

Project Lead: Sara Williams
Design Lead: Lara Federspiel
Research Lead: Laura Ford